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Activities for Families

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Back & Forth – 12

Game, Stage 2 – Numbers up to 10
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The setup

Each player starts with an empty board from 0 to 12. Each player puts a black marker on 0, and decides where to place three red markers on the numbers bigger than 0.

How to play

On a turn, roll the die and move your black marker either forward or backward by the amount of the die. If you land on a red marker, remove it from the board and keep it.

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How to win

The first player to remove all three red markers wins.

Example move

Here is a first move using a roll of 5. If the player rolled a 3 after that, they could move to 2 or 8.